Health and police
Fainting and the ambulance
The ambulance comes, the paramedic carries you on a stretcher and you wake up in a hospital bed, fed a little, and rest there 1h before you can get up. Being run over hard also knocks you down. If a vehicle blocks its way, the ambulance goes through it; if someone sits on it, the paramedic gets out there and walks to you. The ambulance always comes close to you: far from the street (in the countryside, on the farm, behind the market), it leaves the road and drives over the grass or the dirt. The ambulance never takes long: if it does not arrive soon, the paramedics carry you in anyway.
Hospital and surgery
Half of the time, whoever is run over waits in a hospital bed for surgery. A doctor player operates; if none is around, the hospital's doctor does it. A doctor player operates with 20 minigames in a row and finishes when the last one is won (at most 4h) and costs 60 stamina in all; the doctor gets 25 Coins for each minigame won, 500 Coins for the whole surgery, even when nobody pays for the surgery or they leave before the end. Each doctor does 1 surgery per game day: once paid for one, the next only on the following day (the Doctor app shows whether today's is available); meanwhile, the hospital's doctor operates. If the hospital's doctor is already operating, a doctor player at work can go to the table and tap Take over the surgery: the hospital's doctor leaves and they carry on from the time left.
The hospital has four ward floors, each with 10 beds and its own operating room: the ground floor, through the WARDS door in the hall, and floors 1, 2 and 3. To go up, take the Elevator at the back of the hall and choose the floor; upstairs, the elevator takes you back down. When the ground floor's beds are full, the paramedic takes the patient upstairs.
Doctors can buy an energy drink at the vending machine in the hall: 50 Coins, +20% stamina, never above 60%, up to 3 every 3 days.
Cemetery and morgue
The other half of the time, whoever is run over becomes a soul: the body stays on the ground, the paramedic takes it on the stretcher to the ambulance and then to the Morgue, beside the Cemetery, across the street in front of the church.
A soul moves at a car's speed, goes into the places it could already enter and talks on the phone's chats, but it doesn't talk in the world chat nor do anything else until it is alive again. You and the other players see the soul as a see-through figure. The blue arrows on the ground lead to the cemetery.
At the morgue the coroner exhumes the body and pushes the stretcher to a drawer. With the body in a drawer and the soul inside the cemetery, you are alive again there. If you leave the game as a soul, the coroner stores the body, and when you come back you still have to go to the cemetery.
Coroner
Doctors of level 15 or more can work as coroners: tap Work as coroner at the morgue's desk, then Exhume beside the body on the steel table (40 seconds) and Put in a drawer, and push the stretcher to the drawers. Each body pays 500 Coins, up to 3 a game day. If no player is working as coroner, or nobody takes the body within 90 seconds, the morgue's coroner does it. The Doctor app shows the bodies in the Morgue list.
Doctor's Clinic
At a Doctor's Clinic, sit on a waiting chair while they work and ask for a Check-up or a Vaccine, at the price the doctor chose (24 Coins until they change it), in transferable Coins that all go to the doctor. When your turn comes, you go to the exam chair and sit in it, and the doctor plays a minigame beside you. A check-up fills all your stamina. A vaccine makes walking, driving and working spend half the stamina for 1 day; the time left shows beside your stamina. If you get up or leave before being seen, the Coins come back.
The Doctor who owns the clinic, or a Doctor they invited, taps Work beside the exam chair once it has at least 2 waiting chairs. Players are seen first; with nobody waiting, the city's patients come in and go from the door straight to the exam chair, paid by the game. Only the owner sets the prices, and cannot be seen at their own clinic. Beside the exam chair, in Prices, they choose the check-up's and the vaccine's prices, from 10 Coins, and can give the vaccine a name, 2 to 24 letters: patients see that name instead of Vaccine. Each treatment earns what the patient paid plus the level bonus; the city's patients always pay 24 Coins. The vaccine has its own minigame, with the syringe. In Edit Clinic, they move the exam chair and buy the clinic's own furniture: anatomy skeleton, doctor's scale, eye chart, instrument trolley, medicine cabinet, privacy screen, reception desk, vaccine fridge, waiting bench and waiting chair.
Wanted stars
Running red lights gives warnings and then wanted stars (up to 5), shown above your name. Blocking the ambulance on a crosswalk also gives stars and brings the police. Running someone over on the sidewalk or a crosswalk gives 3 stars (5 if they fall) and stealing a car or motorbike gives 5; then a police car leaves the station after you. A stolen vehicle stays where the thief left it, and its owner goes to get it. Staying inside a stopped car or on a stopped motorbike does not help: the officer walks up, pulls you out and arrests you. If you faint or fall while wanted, the police car follows the ambulance and waits outside the hospital; when you get up from the bed, the officer arrests you at the door.
| 1 or 2 stars | A fine (50 or 100 Coins) charged by a police officer on the street or in a public place, never jail. Without the Coins, your balance goes below zero and your vehicle is seized. |
| 3 or more stars | Jail, and you pay the officer who took you to the cell the arrest's pay, even if your balance goes below zero (then your vehicle is seized). |
Jail
Sentence
The sentence goes from 9h36 (3 stars) to 4 days (5 stars) and keeps counting while you are offline. You can also turn yourself in at the police station's front desk. While wanted and not arrested yet, Pay bail at the same desk to walk out with no stars: the bail of the whole sentence of your stars, never less than the fine (1★ 50, 2★ 100, 3★ 150, 4★ 585, 5★ 1440 Coins).
In the cell
Prisoners go to the cells two at a time: every cell gets two before any of them gets a third. In the cell you keep your stars, even after a game update, and nobody without stars stays locked up.
Each cell has bunk beds, a toilet and a shower, and a table with two chairs, with a chess pawn floating above it: whoever sits first starts a game of chess and the one who sits on the other chair plays against them. Whoever stands up loses the match. At your cell's shower, Take a shower bathes you for free, like at home, and the smell goes away.
More topics
First steps
Work and money
Skills
Homes and plots
Farm
Água Doce and the river
Vehicles
Relationships
Pets
Leisure